big doodle compilation. Enjoy!
So I’m working on a new project…
Can we all please just assume anytime you see a post on my blog that involves pooping in some way it’s just Kailey taking advantage of my shockingy naivete about the nature of personal accounts and their use by those who don’t own said account when one is otherwise preoccupied in another room with activities best left undiscussed.
i don’t know which i like more, blogging or pooping
A selection of Backgrounds from the Steven Universe episode: Mirror Gem
Art Direction: Elle Michalka
Design: Steven Sugar, Emily Walus
Paint: Amanda Winterstein, Jasmin Lai
Some backgrounds I designed for Mirror Gem! That shot of the fry shop is the first of many early key backgrounds we redid between the end of season 1A and the beginning of 1B, so look forward to more of those!
Here are two environment concepts I did recently for an animation pitch called Xeno-Control commissioned by Cody Pearce!
In the far future, astronauts capture dangerous aliens that threaten human colonists on other planets - dogcatchers in space.
The first image depicts one of the aliens from the series - a Phoomar - attacking the Terrier near an algae rig.
The second shows the interior living space of the Terrier where Rex, Trixie, and Jonah hang out.
Tv show concept art
Creative Digital Paintings Blend Mechs Into Early 20th-Century Polish Villages
1920+ is a amazing collection of digital paintings created by Germany-based conceptual artist Jakub Różalski. In each piece, the artist produced a creative narrative of historical fiction. He used Photoshop to blend large, fictional walking war machines, or mechs, into rural climates from early 20th-century Polish villages.